char_ljt

- Name
- char_ljt
- Textures
- 1
- Some of them
- char_ljt
- Pack
- basegame
RequestStreamedTextureDict('char_ljt')
while not HasStreamedTextureDictLoaded('char_ljt') do Wait(0) end
DrawSprite('char_ljt', 'char_ljt', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)