char_chop

- Name
- char_chop
- Textures
- 1
- Some of them
- char_chop
- Pack
- basegame
RequestStreamedTextureDict('char_chop')
while not HasStreamedTextureDictLoaded('char_chop') do Wait(0) end
DrawSprite('char_chop', 'char_chop', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)