veh_akula
- Name
- veh_akula
- Effects
- bullet_tracer_xm_akula_mg_turret, eject_xm_akula_mg_turret, muz_xm_akula_mg_turret
- Textures
- 2
- Pack
- mpchristmas2017
RequestNamedPtfxAsset('veh_akula')
while not HasNamedPtfxAssetLoaded('veh_akula') do Wait(0) end
UseParticleFxAsset('veh_akula')
StartParticleFxNonLoopedAtCoord('bullet_tracer_xm_akula_mg_turret', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)