scr_oddjobassassinmulti
- Name
- scr_oddjobassassinmulti
- Pack
- basegame
RequestNamedPtfxAsset('scr_oddjobassassinmulti')
while not HasNamedPtfxAssetLoaded('scr_oddjobassassinmulti') do Wait(0) end
UseParticleFxAsset('scr_oddjobassassinmulti')
StartParticleFxNonLoopedAtCoord('effect', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)