scr_mp_tankbattle
- Name
- scr_mp_tankbattle
- Effects
- exp_grd_tankshell_mp
- Pack
- basegame
RequestNamedPtfxAsset('scr_mp_tankbattle')
while not HasNamedPtfxAssetLoaded('scr_mp_tankbattle') do Wait(0) end
UseParticleFxAsset('scr_mp_tankbattle')
StartParticleFxNonLoopedAtCoord('exp_grd_tankshell_mp', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)