cut_pacific_fin
- Name
- cut_pacific_fin
- Effects
- bul_wood_splinter, cs_pac_fin_skid_smoke, water_boat_dinghy_bow, water_boat_prop, water_boat_wash, wheel_fric_hard
- Pack
- basegame
RequestNamedPtfxAsset('cut_pacific_fin')
while not HasNamedPtfxAssetLoaded('cut_pacific_fin') do Wait(0) end
UseParticleFxAsset('cut_pacific_fin')
StartParticleFxNonLoopedAtCoord('bul_wood_splinter', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)