ch_chint09_floor_pattern

ch_chint09_floor_pattern is a piece of the GTA V map, from The Diamond Casino Heist. It measures 39.2 × 40.7 × 0.00 m and is drawn with 2,156 triangles and 9 textures, up to 100 m away.
- Model
- ch_chint09_floor_pattern
- Hash
- 101868271 (0x061262EF)
- What it is
- piece
- Size (m)
- 39.2 × 40.7 × 0.00
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 3,246
- Triangles
- 2,156
- Textures
- 9
- Texture dictionary
- ch_chint09_dlc_vault
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_09_ch.rpf\ch_chint09_floor_pattern.ydr
- Definition file
- ch_dlc_int_09_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint09_floor_pattern: scripts spawn it, or an interior’s entity set does.
Models like ch_chint09_floor_pattern
- ch_chint09_floor_numbers
- ch_chint09_air_window
- ch_chint09_air_window2
- ch_chint09_arches_glue
- ch_chint09_banky_bank
- ch_chint09_big_door_area
- ch_chint09_chint06_lobby_tables
- ch_chint09_chint06_sec_elev001
- ch_chint09_closed
- ch_chint09_cor_shell
- ch_chint09_desk_things
- ch_chint09_deskybits
local obj = CreateObject(`ch_chint09_floor_pattern`, coords.x, coords.y, coords.z, false, false, false)