GTA Explorer

ch_chint08_lights

ch_chint08_lights, an emissive (light) mesh of the GTA V map

ch_chint08_lights is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 34.1 × 25.1 × 1.80 m and is drawn with 11,208 triangles and 2 textures, up to 100 m away.

Model
ch_chint08_lights
Hash
1429138010 (0x552EEA5A)
What it is
emissive (light) mesh
Size (m)
34.1 × 25.1 × 1.80
Size class
huge
LOD distance (m)
100
Vertices
13,431
Triangles
11,208
Textures
2
Texture dictionary
ch_chint08_dlc_casino_loading
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_08_ch.rpf\ch_chint08_lights.ydr
Definition file
ch_dlc_int_08_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint08_lights: scripts spawn it, or an interior’s entity set does.

Models like ch_chint08_lights

local obj = CreateObject(`ch_chint08_lights`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…