GTA Explorer

ch_chint07_st_lights

ch_chint07_st_lights, an emissive (light) mesh of the GTA V map

ch_chint07_st_lights is an emissive (light) mesh of the GTA V map, from The Diamond Casino Heist. It measures 6.24 × 4.35 × 24.6 m and is drawn with 1,924 triangles and 3 textures, up to 100 m away.

Model
ch_chint07_st_lights
Hash
564985731 (0x21ACFF83)
What it is
emissive (light) mesh
Size (m)
6.24 × 4.35 × 24.6
Size class
huge
LOD distance (m)
100
Vertices
2,600
Triangles
1,924
Textures
3
Texture dictionary
ch_chint07_dlc_casino_hotel
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_07_ch.rpf\ch_chint07_st_lights.ydr
Definition file
ch_dlc_int_07_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint07_st_lights: scripts spawn it, or an interior’s entity set does.

Models like ch_chint07_st_lights

local obj = CreateObject(`ch_chint07_st_lights`, coords.x, coords.y, coords.z, false, false, false)

 

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