ch_chint03_weapons

ch_chint03_weapons is a piece of the GTA V map, from The Diamond Casino Heist. It measures 4.05 × 1.85 × 2.22 m and is drawn with 35,049 triangles and 93 textures, up to 100 m away.
- Model
- ch_chint03_weapons
- Hash
- 499188047 (0x1DC1014F)
- What it is
- piece
- Size (m)
- 4.05 × 1.85 × 2.22
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 42,679
- Triangles
- 35,049
- Textures
- 93
- Texture dictionary
- ch_chint03_dlc_plan
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_03_ch.rpf\ch_chint03_weapons.ydr
- Definition file
- ch_dlc_int_03_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_weapons: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_weapons
- ch_chint03__glue_int
- ch_chint03_arcade_light_proxy
- ch_chint03_bed_light_proxy
- ch_chint03_bedlamp
- ch_chint03_block_dtl01int
- ch_chint03_campbedspz
- ch_chint03_carparkbitsint2
- ch_chint03_carparkbitsint3
- ch_chint03_carparkint_reflect
- ch_chint03_carparkint_shadow
- ch_chint03_carparkint1
- ch_chint03_carparkint1bits
local obj = CreateObject(`ch_chint03_weapons`, coords.x, coords.y, coords.z, false, false, false)