ch_chint03_block_dtl01int

ch_chint03_block_dtl01int is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 9.83 × 4.48 × 0.74 m and is drawn with 32 triangles and 5 textures, up to 100 m away.
- Model
- ch_chint03_block_dtl01int
- Hash
- 519223257 (0x1EF2B7D9)
- What it is
- detail piece
- Size (m)
- 9.83 × 4.48 × 0.74
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 56
- Triangles
- 32
- Textures
- 5
- Texture dictionary
- ch_chint03_mall_cutscene
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_12_ch.rpf\ch_chint03_block_dtl01int.ydr
- Definition file
- ch_dlc_int_12_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_block_dtl01int: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_block_dtl01int
- ch_chint03_carparkint_reflect
- ch_chint03_carparkint_shadow
- ch_chint03_carparkint1
- ch_chint03_carparkint2
- ch_chint03_carparkintwallbit
- ch_chint03_mall01int
local obj = CreateObject(`ch_chint03_block_dtl01int`, coords.x, coords.y, coords.z, false, false, false)