GTA Explorer

ch_chint03_carparkint_shadow

ch_chint03_carparkint_shadow, a shadow proxy mesh of the GTA V map

ch_chint03_carparkint_shadow is a shadow proxy mesh of the GTA V map, from The Diamond Casino Heist. It measures 123 × 140 × 19.9 m and is drawn with 254 triangles and 2 textures, up to 100 m away.

Model
ch_chint03_carparkint_shadow
Hash
2463862734 (0x92DB8FCE)
What it is
shadow proxy mesh
Size (m)
123 × 140 × 19.9
Size class
huge
LOD distance (m)
100
Vertices
386
Triangles
254
Textures
2
Texture dictionary
ch_chint03_mall_cutscene
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_12_ch.rpf\ch_chint03_carparkint_shadow.ydr
Definition file
ch_dlc_int_12_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint03_carparkint_shadow: scripts spawn it, or an interior’s entity set does.

Models like ch_chint03_carparkint_shadow

local obj = CreateObject(`ch_chint03_carparkint_shadow`, coords.x, coords.y, coords.z, false, false, false)

 

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