ch_chint03_carparkint2bits

ch_chint03_carparkint2bits is a piece of the GTA V map, from The Diamond Casino Heist. It measures 114 × 68.4 × 11.2 m and is drawn with 1,802 triangles and 12 textures, up to 100 m away.
- Model
- ch_chint03_carparkint2bits
- Hash
- 1339709824 (0x4FDA5980)
- What it is
- piece
- Size (m)
- 114 × 68.4 × 11.2
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 3,024
- Triangles
- 1,802
- Textures
- 12
- Texture dictionary
- ch_chint03_test
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_12_ch.rpf\ch_chint03_carparkint2bits.ydr
- Definition file
- ch_dlc_int_12_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint03_carparkint2bits: scripts spawn it, or an interior’s entity set does.
Models like ch_chint03_carparkint2bits
- ch_chint03__glue_int
- ch_chint03_arcade_light_proxy
- ch_chint03_bed_light_proxy
- ch_chint03_bedlamp
- ch_chint03_block_dtl01int
- ch_chint03_campbedspz
- ch_chint03_carparkbitsint2
- ch_chint03_carparkbitsint3
- ch_chint03_carparkint_reflect
- ch_chint03_carparkint_shadow
- ch_chint03_carparkint1
- ch_chint03_carparkint1bits
local obj = CreateObject(`ch_chint03_carparkint2bits`, coords.x, coords.y, coords.z, false, false, false)