ch_chint02_derelict_switch

ch_chint02_derelict_switch is a piece of the GTA V map, from The Diamond Casino Heist. It measures 4.55 × 16.2 × 1.75 m and is drawn with 266 triangles and 3 textures, up to 100 m away.
- Model
- ch_chint02_derelict_switch
- Hash
- 113354974 (0x06C1A8DE)
- What it is
- piece
- Size (m)
- 4.55 × 16.2 × 1.75
- Size class
- large
- LOD distance (m)
- 100
- Vertices
- 434
- Triangles
- 266
- Textures
- 3
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_derelict_switch.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_derelict_switch: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_derelict_switch
- ch_chint02_derelict_blinds
- ch_chint02_derelict_carpet
- ch_chint02_derelict_desk
- ch_chint02_derelict_drink_fridge
- ch_chint02_derelict_light_decals
- ch_chint02_derelict_map
- ch_chint02_derelict_mirror
- ch_chint02_derelict_office_trim
- ch_chint02_derelict_shell
- ch_chint02_derelict_toilet_boxing
- ch_chint02_derelict_wear_overlay
- ch_chint02_derelict_wear_overlay2
local obj = CreateObject(`ch_chint02_derelict_switch`, coords.x, coords.y, coords.z, false, false, false)