ch_chint02_derelict_map

ch_chint02_derelict_map is a piece of the GTA V map, from The Diamond Casino Heist. It measures 0.12 × 1.07 × 1.35 m and is drawn with 166 triangles and 2 textures, up to 100 m away.
- Model
- ch_chint02_derelict_map
- Hash
- 3197963921 (0xBE9D0E91)
- What it is
- piece
- Size (m)
- 0.12 × 1.07 × 1.35
- Size class
- medium
- LOD distance (m)
- 100
- Vertices
- 128
- Triangles
- 166
- Textures
- 2
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_derelict_map.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_derelict_map: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_derelict_map
- ch_chint02_derelict_blinds
- ch_chint02_derelict_carpet
- ch_chint02_derelict_desk
- ch_chint02_derelict_drink_fridge
- ch_chint02_derelict_light_decals
- ch_chint02_derelict_mirror
- ch_chint02_derelict_office_trim
- ch_chint02_derelict_shell
- ch_chint02_derelict_switch
- ch_chint02_derelict_toilet_boxing
- ch_chint02_derelict_wear_overlay
- ch_chint02_derelict_wear_overlay2
local obj = CreateObject(`ch_chint02_derelict_map`, coords.x, coords.y, coords.z, false, false, false)