ch_chint02_derelict_shell

ch_chint02_derelict_shell is a piece of the GTA V map, from The Diamond Casino Heist. It measures 20.0 × 21.7 × 5.10 m and is drawn with 1,033 triangles and 16 textures, up to 100 m away.
- Model
- ch_chint02_derelict_shell
- Hash
- 2677136900 (0x9F91DE04)
- What it is
- piece
- Size (m)
- 20.0 × 21.7 × 5.10
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 1,219
- Triangles
- 1,033
- Textures
- 16
- Texture dictionary
- ch_chint02_entity_set_arcade_set_derelict_txd
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_02_ch.rpf\ch_chint02_derelict_shell.ydr
- Definition file
- ch_dlc_int_02_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint02_derelict_shell: scripts spawn it, or an interior’s entity set does.
Models like ch_chint02_derelict_shell
- ch_chint02_derelict_blinds
- ch_chint02_derelict_carpet
- ch_chint02_derelict_desk
- ch_chint02_derelict_drink_fridge
- ch_chint02_derelict_light_decals
- ch_chint02_derelict_map
- ch_chint02_derelict_mirror
- ch_chint02_derelict_office_trim
- ch_chint02_derelict_switch
- ch_chint02_derelict_toilet_boxing
- ch_chint02_derelict_wear_overlay
- ch_chint02_derelict_wear_overlay2
local obj = CreateObject(`ch_chint02_derelict_shell`, coords.x, coords.y, coords.z, false, false, false)