ch_chint01_reception_details

ch_chint01_reception_details is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 10.2 × 11.0 × 4.20 m and is drawn with 274 triangles and 12 textures, up to 60 m away.
- Model
- ch_chint01_reception_details
- Hash
- 3152762925 (0xBBEB582D)
- What it is
- detail piece
- Size (m)
- 10.2 × 11.0 × 4.20
- Size class
- large
- LOD distance (m)
- 60
- Vertices
- 351
- Triangles
- 274
- Textures
- 12
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_reception_details.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_reception_details: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_reception_details
- ch_chint01_reception_decals
- ch_chint01_reception_desk
- ch_chint01_reception_elevator
- ch_chint01_reception_signage2
local obj = CreateObject(`ch_chint01_reception_details`, coords.x, coords.y, coords.z, false, false, false)