ch_chint01_proxy_l_stairs_01

ch_chint01_proxy_l_stairs_01 is a structure of the GTA V map, from The Diamond Casino Heist. It measures 5.65 × 10.4 × 9.40 m and is drawn with 3 triangles and 1 texture, up to 60 m away.
- Model
- ch_chint01_proxy_l_stairs_01
- Hash
- 3209924115 (0xBF538E13)
- What it is
- structure
- Size (m)
- 5.65 × 10.4 × 9.40
- Size class
- large
- LOD distance (m)
- 60
- Vertices
- 7
- Triangles
- 3
- Textures
- 1
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_proxy_l_stairs_01.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_proxy_l_stairs_01: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_proxy_l_stairs_01
- ch_chint01_barricade01
- ch_chint01_barrier_rope
- ch_chint01_betting_desks
- ch_chint01_betting_details
- ch_chint01_betting_lamps
- ch_chint01_betting_signage
- ch_chint01_betting_sreens
- ch_chint01_betting_wayf
- ch_chint01_betting_wayf_nr
- ch_chint01_bettingr_decals
- ch_chint01_casino_rec_screen01
- ch_chint01_casino_rec_screen02
local obj = CreateObject(`ch_chint01_proxy_l_stairs_01`, coords.x, coords.y, coords.z, false, false, false)