ch_chint01_stairs_01_decals

ch_chint01_stairs_01_decals is a decal of the GTA V map, from The Diamond Casino Heist. It measures 5.83 × 8.20 × 8.40 m and is drawn with 1,238 triangles and 5 textures, up to 30 m away.
- Model
- ch_chint01_stairs_01_decals
- Hash
- 1691242305 (0x64CE4F41)
- What it is
- decal
- Size (m)
- 5.83 × 8.20 × 8.40
- Size class
- large
- LOD distance (m)
- 30
- Vertices
- 1,570
- Triangles
- 1,238
- Textures
- 5
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_stairs_01_decals.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_stairs_01_decals: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_stairs_01_decals
- ch_chint01_stairs_01_details
- ch_chint01_stairs_01_railing
- ch_chint01_barricade01
- ch_chint01_barrier_rope
- ch_chint01_betting_desks
- ch_chint01_betting_details
- ch_chint01_betting_lamps
- ch_chint01_betting_signage
- ch_chint01_betting_sreens
- ch_chint01_betting_wayf
- ch_chint01_betting_wayf_nr
- ch_chint01_bettingr_decals
local obj = CreateObject(`ch_chint01_stairs_01_decals`, coords.x, coords.y, coords.z, false, false, false)