GTA Explorer

ch_chint01_proxy_l_elevator_01

ch_chint01_proxy_l_elevator_01, a shadow proxy mesh of the GTA V map

ch_chint01_proxy_l_elevator_01 is a shadow proxy mesh of the GTA V map, from The Diamond Casino Heist. It measures 6.10 × 10.4 × 6.10 m and is drawn with 3 triangles and 1 texture, up to 60 m away.

Model
ch_chint01_proxy_l_elevator_01
Hash
3258730954 (0xC23C49CA)
What it is
shadow proxy mesh
Size (m)
6.10 × 10.4 × 6.10
Size class
large
LOD distance (m)
60
Vertices
7
Triangles
3
Textures
1
Texture dictionary
ch_chint01_vwint01_vwdlc_vw_casino
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_proxy_l_elevator_01.ydr
Definition file
ch_dlc_int_01_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint01_proxy_l_elevator_01: scripts spawn it, or an interior’s entity set does.

Models like ch_chint01_proxy_l_elevator_01

local obj = CreateObject(`ch_chint01_proxy_l_elevator_01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…