ch1_09_missionculvert_lod

ch1_09_missionculvert_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 24.3 × 48.4 × 7.49 m and is drawn with 174 triangles and 3 textures, up to 700 m away. It is the lower-detail copy of ch1_09_missionculvert that the game draws from far away.
- Model
- ch1_09_missionculvert_lod
- Hash
- 538287447 (0x20159D57)
- What it is
- low-detail (LOD) model
- Size (m)
- 24.3 × 48.4 × 7.49
- Size class
- huge
- LOD distance (m)
- 700
- Vertices
- 235
- Triangles
- 174
- Textures
- 3
- Texture dictionary
- ch1_09_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_09_1_slod_children.ydd
- Definition file
- cityhills_01_metadata_008.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_09_missionculvert_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2767.58, 2230.72, 16.33.
The map files (IPLs) that place it include ch1_09 and hei_ch1_09.
Also placed by ch1_09
- 0x4df56299
- 0xa8d5504d
- 0xe2701bae
- ch1_09_1_slod
- ch1_09_2_slod
- ch1_09_3_slod
- ch1_09_ch1_09_mh_slod
- ch1_09_hdec_003
- ch1_09_hde_011
- ch1_09_modhous_lod
- ch1_09_modhous_slod1
- ch1_09_props_combo21_01_lod
Models like ch1_09_missionculvert_lod
local obj = CreateObject(`ch1_09_missionculvert_lod`, coords.x, coords.y, coords.z, false, false, false)