GTA Explorer

ch1_09_missionculvert_lod

ch1_09_missionculvert_lod, a low-detail (LOD) model of the GTA V map in Lago Zancudo

ch1_09_missionculvert_lod is a low-detail (LOD) model of the GTA V map in Lago Zancudo, from the base game. It measures 24.3 × 48.4 × 7.49 m and is drawn with 174 triangles and 3 textures, up to 700 m away. It is the lower-detail copy of ch1_09_missionculvert that the game draws from far away.

Model
ch1_09_missionculvert_lod
Hash
538287447 (0x20159D57)
What it is
low-detail (LOD) model
Size (m)
24.3 × 48.4 × 7.49
Size class
huge
LOD distance (m)
700
Vertices
235
Triangles
174
Textures
3
Texture dictionary
ch1_09_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_09_1_slod_children.ydd
Definition file
cityhills_01_metadata_008.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_09_missionculvert_lod is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2767.58, 2230.72, 16.33.

The map files (IPLs) that place it include ch1_09 and hei_ch1_09.

Also placed by ch1_09

Models like ch1_09_missionculvert_lod

local obj = CreateObject(`ch1_09_missionculvert_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…