GTA Explorer

ch1_07_props_prop06_slod

ch1_07_props_prop06_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_07_props_prop06_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 39.0 × 82.3 × 10.1 m and is drawn with 20 triangles and 2 textures, up to 1,250 m away.

Model
ch1_07_props_prop06_slod
Hash
4130728637 (0xF635EABD)
What it is
super-low-detail (SLOD) model
Size (m)
39.0 × 82.3 × 10.1
Size class
huge
LOD distance (m)
1250
Vertices
40
Triangles
20
Textures
2
Texture dictionary
ch1_lod_0708_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0708_slod2_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_07_props_prop06_slod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2341.47, 252.53, 172.99.

The map files (IPLs) that place it include ch1_07 and hei_ch1_07.

Also placed by ch1_07

Models like ch1_07_props_prop06_slod

local obj = CreateObject(`ch1_07_props_prop06_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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