GTA Explorer

ch1_07_slod1

ch1_07_slod1, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_07_slod1 is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 226 × 311 × 46.0 m and is drawn with 6,847 triangles and 3 textures, up to 1,250 m away.

Model
ch1_07_slod1
Hash
1303342381 (0x4DAF6D2D)
What it is
super-low-detail (SLOD) model
Size (m)
226 × 311 × 46.0
Size class
huge
LOD distance (m)
1250
Vertices
12,007
Triangles
6,847
Textures
3
Texture dictionary
ch1_lod_0708_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0708_slod2_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_07_slod1 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2258.85, 306.70, 176.60.

The map files (IPLs) that place it include ch1_07 and hei_ch1_07.

Also placed by ch1_07

Models like ch1_07_slod1

local obj = CreateObject(`ch1_07_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…