GTA Explorer

ch1_07_maze_03_lod

ch1_07_maze_03_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_07_maze_03_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 37.9 × 37.8 × 3.64 m and is drawn with 317 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_07_maze_03 that the game draws from far away.

Model
ch1_07_maze_03_lod
Hash
2576314621 (0x998F70FD)
What it is
low-detail (LOD) model
Size (m)
37.9 × 37.8 × 3.64
Size class
huge
LOD distance (m)
400
Vertices
615
Triangles
317
Textures
1
Texture dictionary
ch1_07_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_07_slod1_children.ydd
Definition file
cityhills_01_metadata_017.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_07_maze_03_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2287.47, 181.62, 168.44.

The map files (IPLs) that place it include ch1_07 and hei_ch1_07.

Also placed by ch1_07

local obj = CreateObject(`ch1_07_maze_03_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…