ch1_07_maze_02

ch1_07_maze_02 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 39.2 × 29.4 × 3.70 m and is drawn with 8,200 triangles and 8 textures, up to 50 m away. From far away the game draws ch1_07_maze_02_lod in its place.
- Model
- ch1_07_maze_02
- Hash
- 1179052387 (0x4646E963)
- What it is
- piece
- Size (m)
- 39.2 × 29.4 × 3.70
- Size class
- huge
- LOD distance (m)
- 50
- Vertices
- 11,369
- Triangles
- 8,200
- Textures
- 8
- Texture dictionary
- ch1_07_maze
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_07.rpf\ch1_07_maze_02.ydr
- Definition file
- cityhills_01_metadata_003_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_maze_02 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2298.33, 201.81, 168.45.
The map files (IPLs) that place it include ch1_07_strm_0 and hei_ch1_07_strm_0.
Also placed by ch1_07_strm_0
- prop_ld_dstsign_01
- prop_ld_dstpillar_06
- prop_ld_dstpillar_07
- prop_ld_dstpillar_08
- prop_bench_06
- ch1_07_banner_pole_04
- ch1_07_banner_pole_05
- ch1_07_build03
- ch1_07_build06
- ch1_07_build09
- ch1_07_carpark01
- ch1_07_dc02
Models like ch1_07_maze_02
local obj = CreateObject(`ch1_07_maze_02`, coords.x, coords.y, coords.z, false, false, false)