ch1_07_maze_02_lod

ch1_07_maze_02_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 38.9 × 29.8 × 3.67 m and is drawn with 219 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_07_maze_02 that the game draws from far away.
- Model
- ch1_07_maze_02_lod
- Hash
- 2947022364 (0xAFA7FE1C)
- What it is
- low-detail (LOD) model
- Size (m)
- 38.9 × 29.8 × 3.67
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 421
- Triangles
- 219
- Textures
- 1
- Texture dictionary
- ch1_07_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_07_slod1_children.ydd
- Definition file
- cityhills_01_metadata_017.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_07_maze_02_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2298.33, 201.97, 168.39.
The map files (IPLs) that place it include ch1_07 and hei_ch1_07.
Also placed by ch1_07
- ch1_07_ch1_emissive_7_slod
- ch1_07_props_prop01_37_lod
- ch1_07_props_prop01_38_lod
- ch1_07_props_prop01_39_lod
- ch1_07_props_prop01_40_lod
- ch1_07_props_prop01_41_lod
- ch1_07_props_prop01_42_lod
- ch1_07_props_prop01_43_lod
- ch1_07_props_prop01_44_lod
- ch1_07_props_prop01_45_lod
- ch1_07_props_prop01_46_lod
- ch1_07_props_prop01_47_lod
local obj = CreateObject(`ch1_07_maze_02_lod`, coords.x, coords.y, coords.z, false, false, false)