ch1_06d_h2

ch1_06d_h2 is a piece of the GTA V map in Vinewood Hills, from the base game. It measures 44.7 × 54.3 × 15.2 m and is drawn with 5,989 triangles and 38 textures, up to 92 m away. From far away the game draws ch1_06d_h2_lod in its place.
- Model
- ch1_06d_h2
- Hash
- 3467969081 (0xCEB50239)
- What it is
- piece
- Size (m)
- 44.7 × 54.3 × 15.2
- Size class
- huge
- LOD distance (m)
- 92
- Vertices
- 8,880
- Triangles
- 5,989
- Textures
- 38
- Texture dictionary
- ch1_06d
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06d.rpf\ch1_06d_h2.ydr
- Definition file
- cityhills_01_metadata_012_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06d_h2 is placed 2 times on the map, most of all in Vinewood Hills. One of its places: -1924.88, 596.73, 123.84.
The map files (IPLs) that place it include ch1_06d_strm_0 and hei_ch1_06d_strm_0.
Also placed by ch1_06d_strm_0
- prop_patio_lounger_3
- prop_streetlight_11a
- prop_solarpanel_02
- prop_fncres_06b
- prop_gatecom_01
- prop_sign_sec_03
- prop_aircon_m_05
- prop_fncres_06gatel
- prop_letterbox_03
- prop_patio_lounger_2
- prop_plant_int_01b
- prop_pot_plant_05d
Models like ch1_06d_h2
- ch1_06d_decal_00
- ch1_06d_decal_01
- ch1_06d_decal_02
- ch1_06d_decal_03
- ch1_06d_decal_04
- ch1_06d_decal_05
- ch1_06d_decal_06
- ch1_06d_decal_07
- ch1_06d_decal_08
- ch1_06d_decal_09
- ch1_06d_decal_10
- ch1_06d_decal_11
local obj = CreateObject(`ch1_06d_h2`, coords.x, coords.y, coords.z, false, false, false)