GTA Explorer

ch1_06b_emissive_lod

ch1_06b_emissive_lod, a low-detail (LOD) model of the GTA V map in Banham Canyon

ch1_06b_emissive_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 47.9 × 261 × 30.7 m and is drawn with 400 triangles and 1 texture, up to 600 m away. It is the lower-detail copy of ch1_06b_emissive that the game draws from far away.

Model
ch1_06b_emissive_lod
Hash
2372677339 (0x8D6C2EDB)
What it is
low-detail (LOD) model
Size (m)
47.9 × 261 × 30.7
Size class
huge
LOD distance (m)
600
Vertices
772
Triangles
400
Textures
1
Texture dictionary
0x4ab42f67
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06b_emissive_slod_children.ydd
Definition file
cityhills_01_metadata_013.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06b_emissive_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2015.49, 483.62, 108.90.

The map files (IPLs) that place it include ch1_06b and hei_ch1_06b.

Also placed by ch1_06b

local obj = CreateObject(`ch1_06b_emissive_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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