ch1_06b_emissive_lod

ch1_06b_emissive_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 47.9 × 261 × 30.7 m and is drawn with 400 triangles and 1 texture, up to 600 m away. It is the lower-detail copy of ch1_06b_emissive that the game draws from far away.
- Model
- ch1_06b_emissive_lod
- Hash
- 2372677339 (0x8D6C2EDB)
- What it is
- low-detail (LOD) model
- Size (m)
- 47.9 × 261 × 30.7
- Size class
- huge
- LOD distance (m)
- 600
- Vertices
- 772
- Triangles
- 400
- Textures
- 1
- Texture dictionary
- 0x4ab42f67
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06b_emissive_slod_children.ydd
- Definition file
- cityhills_01_metadata_013.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06b_emissive_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -2015.49, 483.62, 108.90.
The map files (IPLs) that place it include ch1_06b and hei_ch1_06b.
Also placed by ch1_06b
- 0x45774078
- 0x783593fa
- 0xa3d44326
- 0xc572a9f3
- 0xc7c6f8d8
- 0xcb665dbf
- ch1_06b_land_slod
- ch1_06b_props_combo09_01_lod
- ch1_06b_props_combo09_02_lod
- ch1_06b_props_combo09_03_lod
- ch1_06b_props_combo09_04_lod
- ch1_06b_props_combo09_05_lod
local obj = CreateObject(`ch1_06b_emissive_lod`, coords.x, coords.y, coords.z, false, false, false)