ch1_05_nd_16

ch1_05_nd_16 is a piece of the GTA V map in Tongva Hills, from the base game. It measures 85.9 × 140 × 28.2 m and is drawn with 564 triangles and 3 textures, up to 299 m away.
- Model
- ch1_05_nd_16
- Hash
- 1214049383 (0x485CEC67)
- What it is
- piece
- Size (m)
- 85.9 × 140 × 28.2
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 675
- Triangles
- 564
- Textures
- 3
- Texture dictionary
- ch1_05_decs
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_05.rpf\ch1_05_nd_16.ydr
- Definition file
- cityhills_01_metadata_005_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05_nd_16 is placed 2 times on the map, most of all in Tongva Hills. One of its places: -2592.00, 1588.56, 133.24.
The map files (IPLs) that place it include ch1_05_long_0 and hei_ch1_05_long_0.
Also placed by ch1_05_long_0
- ch1_05_nd_15
- ch1_05_nd_17
- ch1_05_newrsd_09
- ch1_05_newrsd_18
- ch1_05_newrsd_19
- ch1_05_newrsd_20
- ch1_05_newrsd_21
- ch1_05_newrsd_23
- ch1_05_newrsd_24
- ch1_05_newrsd_25
Models like ch1_05_nd_16
- ch1_05_nd_00
- ch1_05_nd_01
- ch1_05_nd_02
- ch1_05_nd_03
- ch1_05_nd_04
- ch1_05_nd_05
- ch1_05_nd_06
- ch1_05_nd_07
- ch1_05_nd_08
- ch1_05_nd_09
- ch1_05_nd_10
- ch1_05_nd_11
local obj = CreateObject(`ch1_05_nd_16`, coords.x, coords.y, coords.z, false, false, false)