ch1_05_nd_02

ch1_05_nd_02 is a piece of the GTA V map in Tongva Valley, from the base game. It measures 21.0 × 10.8 × 14.3 m and is drawn with 210 triangles and 6 textures, up to 299 m away.
- Model
- ch1_05_nd_02
- Hash
- 3543826628 (0xD33A80C4)
- What it is
- piece
- Size (m)
- 21.0 × 10.8 × 14.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 155
- Triangles
- 210
- Textures
- 6
- Texture dictionary
- ch1_05_decs
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_05.rpf\ch1_05_nd_02.ydr
- Definition file
- cityhills_01_metadata_005_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05_nd_02 is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1541.51, 1523.94, 110.94.
The map files (IPLs) that place it include ch1_05_long_7 and hei_ch1_05_long_7.
Also placed by ch1_05_long_7
- ch1_05_bd01a
- ch1_05_bd01c
- ch1_05_bd01d
- ch1_05_d00
- ch1_05_d01
- ch1_05_d03
- ch1_05_d04
- ch1_05_d15
- ch1_05_d16
- ch1_05_d18
- ch1_05_d23
- ch1_05_d25
Models like ch1_05_nd_02
- ch1_05_nd_00
- ch1_05_nd_01
- ch1_05_nd_03
- ch1_05_nd_04
- ch1_05_nd_05
- ch1_05_nd_06
- ch1_05_nd_07
- ch1_05_nd_08
- ch1_05_nd_09
- ch1_05_nd_10
- ch1_05_nd_11
- ch1_05_nd_12
local obj = CreateObject(`ch1_05_nd_02`, coords.x, coords.y, coords.z, false, false, false)