ch1_05_nd_03

ch1_05_nd_03 is a piece of the GTA V map in Tongva Valley, from the base game. It measures 7.12 × 10.8 × 2.91 m and is drawn with 106 triangles and 3 textures, up to 299 m away.
- Model
- ch1_05_nd_03
- Hash
- 153873574 (0x092BECA6)
- What it is
- piece
- Size (m)
- 7.12 × 10.8 × 2.91
- Size class
- large
- LOD distance (m)
- 299
- Vertices
- 86
- Triangles
- 106
- Textures
- 3
- Texture dictionary
- ch1_05_decs
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_05.rpf\ch1_05_nd_03.ydr
- Definition file
- cityhills_01_metadata_005_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_05_nd_03 is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1538.64, 1484.09, 110.04.
The map files (IPLs) that place it include ch1_05_long_7 and hei_ch1_05_long_7.
Also placed by ch1_05_long_7
- ch1_05_bd01a
- ch1_05_bd01c
- ch1_05_bd01d
- ch1_05_d00
- ch1_05_d01
- ch1_05_d03
- ch1_05_d04
- ch1_05_d15
- ch1_05_d16
- ch1_05_d18
- ch1_05_d23
- ch1_05_d25
Models like ch1_05_nd_03
- ch1_05_nd_00
- ch1_05_nd_01
- ch1_05_nd_02
- ch1_05_nd_04
- ch1_05_nd_05
- ch1_05_nd_06
- ch1_05_nd_07
- ch1_05_nd_08
- ch1_05_nd_09
- ch1_05_nd_10
- ch1_05_nd_11
- ch1_05_nd_12
local obj = CreateObject(`ch1_05_nd_03`, coords.x, coords.y, coords.z, false, false, false)