GTA Explorer

ch1_04b_water01_slod

ch1_04b_water01_slod, a super-low-detail (SLOD) model of the GTA V map in Tongva Valley

ch1_04b_water01_slod is a super-low-detail (SLOD) model of the GTA V map in Tongva Valley, from the base game. It measures 75.8 × 274 × 25.6 m and is drawn with 966 triangles and 3 textures, up to 1,000 m away. It is the lower-detail copy of ch1_04b_water01 that the game draws from far away.

Model
ch1_04b_water01_slod
Hash
1263140066 (0x4B49FCE2)
What it is
super-low-detail (SLOD) model
Size (m)
75.8 × 274 × 25.6
Size class
huge
LOD distance (m)
1000
Vertices
990
Triangles
966
Textures
3
Texture dictionary
ch1_lod_ch1_04b_water01_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_ch1_04b_water01_slod2_children.ydd
Definition file
cityhills_01_metadata_010.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_water01_slod is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1444.45, 2256.87, 17.44.

The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.

Also placed by ch1_04b

local obj = CreateObject(`ch1_04b_water01_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…