ch1_04b_water01_slod

ch1_04b_water01_slod is a super-low-detail (SLOD) model of the GTA V map in Tongva Valley, from the base game. It measures 75.8 × 274 × 25.6 m and is drawn with 966 triangles and 3 textures, up to 1,000 m away. It is the lower-detail copy of ch1_04b_water01 that the game draws from far away.
- Model
- ch1_04b_water01_slod
- Hash
- 1263140066 (0x4B49FCE2)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 75.8 × 274 × 25.6
- Size class
- huge
- LOD distance (m)
- 1000
- Vertices
- 990
- Triangles
- 966
- Textures
- 3
- Texture dictionary
- ch1_lod_ch1_04b_water01_slod2_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_ch1_04b_water01_slod2_children.ydd
- Definition file
- cityhills_01_metadata_010.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_water01_slod is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1444.45, 2256.87, 17.44.
The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.
Also placed by ch1_04b
- 0x038b0394
- 0x07a38ec9
- 0x15512a24
- 0x19b730cc
- 0x19cd691d
- 0x1e9778c6
- 0x21c07557
- 0x254aca17
- 0x34fc6676
- 0x38fbf179
- 0x4fc89c0e
- 0x54b5a3a8
local obj = CreateObject(`ch1_04b_water01_slod`, coords.x, coords.y, coords.z, false, false, false)