ch1_04b_rocksml06

ch1_04b_rocksml06 is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 61.6 × 85.4 × 8.55 m and is drawn with 4,942 triangles and 1 texture, up to 100 m away.
- Model
- ch1_04b_rocksml06
- Hash
- 3084301474 (0xB7D6B4A2)
- What it is
- piece
- Size (m)
- 61.6 × 85.4 × 8.55
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 3,155
- Triangles
- 4,942
- Textures
- 1
- Texture dictionary
- ch1_04b_rocks
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_rocksml06.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_rocksml06 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1478.82, 2397.15, 4.69.
The map files (IPLs) that place it include ch1_04b_strm_2 and hei_ch1_04b_strm_2.
Also placed by ch1_04b_strm_2
- prop_fncwood_14a
- ch1_04b_refproc_ch
- ch1_04b_rocksml02
- ch1_04b_rocksml03
- ch1_04b_rocksml04
- ch1_04b_rocksml05
Models like ch1_04b_rocksml06
- ch1_04b_ammo_decal
- ch1_04b_ammosign
- ch1_04b_bdec_07g
- ch1_04b_cardetails
- ch1_04b_cliff_07
- ch1_04b_cliff_dcl_01
- ch1_04b_cliff_dcl_05
- ch1_04b_cliff_dcl_06
- ch1_04b_cliff_dcl_08
- ch1_04b_cliff_dcl_09
- ch1_04b_cliff_dcl_10
- ch1_04b_cliff_dcl_11
local obj = CreateObject(`ch1_04b_rocksml06`, coords.x, coords.y, coords.z, false, false, false)