GTA Explorer

ch1_03_cstrckedge_003_lod

ch1_03_cstrckedge_003_lod, a low-detail (LOD) model of the GTA V map in Pacific Ocean

ch1_03_cstrckedge_003_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 97.8 × 174 × 9.04 m and is drawn with 4,655 triangles and 1 texture, up to 500 m away. It is the lower-detail copy of ch1_03_cstrckedge_003 that the game draws from far away.

Model
ch1_03_cstrckedge_003_lod
Hash
51718326 (0x031528B6)
What it is
low-detail (LOD) model
Size (m)
97.8 × 174 × 9.04
Size class
huge
LOD distance (m)
500
Vertices
3,323
Triangles
4,655
Textures
1
Texture dictionary
ch1_03_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_03_cstrckedge_003_slod_children.ydd
Definition file
cityhills_01_metadata_020.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_cstrckedge_003_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3177.47, 1804.43, -1.66.

The map files (IPLs) that place it include ch1_03 and hei_ch1_03.

Also placed by ch1_03

Models like ch1_03_cstrckedge_003_lod

local obj = CreateObject(`ch1_03_cstrckedge_003_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…