GTA Explorer

ch1_02_beach_01_lod

ch1_02_beach_01_lod, a low-detail (LOD) model of the GTA V map in Banham Canyon

ch1_02_beach_01_lod is a low-detail (LOD) model of the GTA V map in Banham Canyon, from the base game. It measures 170 × 292 × 19.1 m and is drawn with 2,540 triangles and 13 textures, up to 500 m away. It is the lower-detail copy of ch1_02_beach_01 that the game draws from far away.

Model
ch1_02_beach_01_lod
Hash
4241891194 (0xFCD61F7A)
What it is
low-detail (LOD) model
Size (m)
170 × 292 × 19.1
Size class
huge
LOD distance (m)
500
Vertices
1,797
Triangles
2,540
Textures
13
Texture dictionary
ch1_02_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_02_slod_01_children.ydd
Definition file
cityhills_01_metadata_016.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_beach_01_lod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3124.99, 309.56, 6.97.

The map files (IPLs) that place it include ch1_02 and hei_ch1_02.

Also placed by ch1_02

Models like ch1_02_beach_01_lod

local obj = CreateObject(`ch1_02_beach_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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