GTA Explorer

ch1_01_tcmain03_lod

ch1_01_tcmain03_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_01_tcmain03_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 73.3 × 73.7 × 10.8 m and is drawn with 863 triangles and 7 textures, up to 500 m away. It is the lower-detail copy of ch1_01_tcmain03 that the game draws from far away.

Model
ch1_01_tcmain03_lod
Hash
330991549 (0x13BA87BD)
What it is
low-detail (LOD) model
Size (m)
73.3 × 73.7 × 10.8
Size class
huge
LOD distance (m)
500
Vertices
1,264
Triangles
863
Textures
7
Texture dictionary
ch1_01_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_1b_slod1_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_tcmain03_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -3032.00, 105.86, 12.39.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

local obj = CreateObject(`ch1_01_tcmain03_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…