GTA Explorer

ch1_01_sign_01_lod

ch1_01_sign_01_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_01_sign_01_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 1.93 × 2.68 × 3.24 m and is drawn with 48 triangles and 3 textures, up to 299 m away. It is the lower-detail copy of ch1_01_sign_01 that the game draws from far away.

Model
ch1_01_sign_01_lod
Hash
1685575099 (0x6477D5BB)
What it is
low-detail (LOD) model
Size (m)
1.93 × 2.68 × 3.24
Size class
medium
LOD distance (m)
299
Vertices
63
Triangles
48
Textures
3
Texture dictionary
ch1_01_lod
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_sign_01_lod.ydr
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_sign_01_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2045.62, -136.04, 27.80.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

local obj = CreateObject(`ch1_01_sign_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…