GTA Explorer

ch1_01_props_combo0214_slod

ch1_01_props_combo0214_slod, a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs

ch1_01_props_combo0214_slod is a super-low-detail (SLOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 81.2 × 86.0 × 29.2 m and is drawn with 126 triangles and 3 textures, up to 1,200 m away.

Model
ch1_01_props_combo0214_slod
Hash
3879271082 (0xE738FAAA)
What it is
super-low-detail (SLOD) model
Size (m)
81.2 × 86.0 × 29.2
Size class
huge
LOD distance (m)
1200
Vertices
252
Triangles
126
Textures
3
Texture dictionary
ch1_lod_0106_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0106_slod2_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_props_combo0214_slod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1939.89, 40.89, 100.97.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

Models like ch1_01_props_combo0214_slod

local obj = CreateObject(`ch1_01_props_combo0214_slod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…