GTA Explorer

bt1_04_de2_lod

bt1_04_de2_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_04_de2_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 10.3 × 4.03 × 38.2 m and is drawn with 544 triangles and 4 textures, up to 400 m away. It is the lower-detail copy of bt1_04_de2 that the game draws from far away.

Model
bt1_04_de2_lod
Hash
2441796946 (0x918ADD52)
What it is
low-detail (LOD) model
Size (m)
10.3 × 4.03 × 38.2
Size class
huge
LOD distance (m)
400
Vertices
936
Triangles
544
Textures
4
Texture dictionary
bt1_04_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_04_slod1_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_04_de2_lod is placed 3 times on the map, most of all in Burton. One of its places: -252.16, -199.64, 58.26.

The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.

Also placed by apa_bt1_04

Models like bt1_04_de2_lod

local obj = CreateObject(`bt1_04_de2_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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