GTA Explorer

bt1_04_de1_lod

bt1_04_de1_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_04_de1_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 6.74 × 15.7 × 8.47 m and is drawn with 66 triangles and 2 textures, up to 400 m away. It is the lower-detail copy of bt1_04_de1 that the game draws from far away.

Model
bt1_04_de1_lod
Hash
731273217 (0x2B965801)
What it is
low-detail (LOD) model
Size (m)
6.74 × 15.7 × 8.47
Size class
large
LOD distance (m)
400
Vertices
129
Triangles
66
Textures
2
Texture dictionary
bt1_04_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_04_slod1_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_04_de1_lod is placed 3 times on the map, most of all in Burton. One of its places: -227.25, -288.25, 69.20.

The map files (IPLs) that place it include apa_bt1_04, bt1_04 and hei_bt1_04.

Also placed by apa_bt1_04

Models like bt1_04_de1_lod

local obj = CreateObject(`bt1_04_de1_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…