bt1_01_crnrb2_lod

bt1_01_crnrb2_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 90.2 × 35.0 × 11.3 m and is drawn with 1,648 triangles and 6 textures, up to 250 m away. It is the lower-detail copy of bt1_01_crnrb2 that the game draws from far away.
- Model
- bt1_01_crnrb2_lod
- Hash
- 2205838628 (0x837A6D24)
- What it is
- low-detail (LOD) model
- Size (m)
- 90.2 × 35.0 × 11.3
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 2,311
- Triangles
- 1,648
- Textures
- 6
- Texture dictionary
- bt1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_01_slod1_children.ydd
- Definition file
- sunset_metadata_002.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bt1_01_crnrb2_lod is placed 3 times on the map, most of all in Burton. One of its places: -451.42, -33.32, 48.76.
The map files (IPLs) that place it include apa_bt1_01, bt1_01 and hei_bt1_01.
Also placed by apa_bt1_01
Models like bt1_01_crnrb2_lod
local obj = CreateObject(`bt1_01_crnrb2_lod`, coords.x, coords.y, coords.z, false, false, false)