GTA Explorer

bt1_01_crnrb2_lod

bt1_01_crnrb2_lod, a low-detail (LOD) model of the GTA V map in Burton

bt1_01_crnrb2_lod is a low-detail (LOD) model of the GTA V map in Burton, from title update 2. It measures 90.2 × 35.0 × 11.3 m and is drawn with 1,648 triangles and 6 textures, up to 250 m away. It is the lower-detail copy of bt1_01_crnrb2 that the game draws from far away.

Model
bt1_01_crnrb2_lod
Hash
2205838628 (0x837A6D24)
What it is
low-detail (LOD) model
Size (m)
90.2 × 35.0 × 11.3
Size class
huge
LOD distance (m)
250
Vertices
2,311
Triangles
1,648
Textures
6
Texture dictionary
bt1_01_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_citye\sunset\sunset.rpf\bt1_01_slod1_children.ydd
Definition file
sunset_metadata_002.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bt1_01_crnrb2_lod is placed 3 times on the map, most of all in Burton. One of its places: -451.42, -33.32, 48.76.

The map files (IPLs) that place it include apa_bt1_01, bt1_01 and hei_bt1_01.

Also placed by apa_bt1_01

Models like bt1_01_crnrb2_lod

local obj = CreateObject(`bt1_01_crnrb2_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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