bh1_48_em_a_lod

bh1_48_em_a_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 29.4 × 37.0 × 14.9 m and is drawn with 172 triangles and 2 textures, up to 250 m away. It is the lower-detail copy of bh1_48_em_a that the game draws from far away.
- Model
- bh1_48_em_a_lod
- Hash
- 302622297 (0x1209A659)
- What it is
- low-detail (LOD) model
- Size (m)
- 29.4 × 37.0 × 14.9
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 252
- Triangles
- 172
- Textures
- 2
- Texture dictionary
- bh1_48_emissive_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_48_em_slod_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_48_em_a_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -804.85, 176.49, 75.41.
The map files (IPLs) that place it include bh1_48 and hei_bh1_48.
Also placed by bh1_48
local obj = CreateObject(`bh1_48_em_a_lod`, coords.x, coords.y, coords.z, false, false, false)