GTA Explorer

bh1_47_unburnt_emis

bh1_47_unburnt_emis, an emissive (light) mesh of the GTA V map in GWC and Golfing Society

bh1_47_unburnt_emis is an emissive (light) mesh of the GTA V map in GWC and Golfing Society, from title update 2. It measures 22.0 × 13.9 × 6.69 m and is drawn with 249 triangles and 3 textures, up to 65 m away. From far away the game draws bh1_47_unburnt_emis_lod and bh1_47_unburnt_emis_slod in its place.

Model
bh1_47_unburnt_emis
Hash
3158353489 (0xBC40A651)
What it is
emissive (light) mesh
Size (m)
22.0 × 13.9 × 6.69
Size class
huge
LOD distance (m)
65
Vertices
463
Triangles
249
Textures
3
Texture dictionary
0xbd2032cc
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_47.rpf\bh1_47_unburnt_emis.ydr
Definition file
beverly_metadata_008_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_47_unburnt_emis is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1112.86, 312.40, 70.77.

The map files (IPLs) that place it include bh1_47_joshhse_unburnt.

Also placed by bh1_47_joshhse_unburnt

Models like bh1_47_unburnt_emis

local obj = CreateObject(`bh1_47_unburnt_emis`, coords.x, coords.y, coords.z, false, false, false)

 

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