bh1_47_unburnt_emis

bh1_47_unburnt_emis is an emissive (light) mesh of the GTA V map in GWC and Golfing Society, from title update 2. It measures 22.0 × 13.9 × 6.69 m and is drawn with 249 triangles and 3 textures, up to 65 m away. From far away the game draws bh1_47_unburnt_emis_lod and bh1_47_unburnt_emis_slod in its place.
- Model
- bh1_47_unburnt_emis
- Hash
- 3158353489 (0xBC40A651)
- What it is
- emissive (light) mesh
- Size (m)
- 22.0 × 13.9 × 6.69
- Size class
- huge
- LOD distance (m)
- 65
- Vertices
- 463
- Triangles
- 249
- Textures
- 3
- Texture dictionary
- 0xbd2032cc
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_47.rpf\bh1_47_unburnt_emis.ydr
- Definition file
- beverly_metadata_008_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_unburnt_emis is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1112.86, 312.40, 70.77.
The map files (IPLs) that place it include bh1_47_joshhse_unburnt.
Also placed by bh1_47_joshhse_unburnt
- prop_pot_plant_01c
- bh1_47_unburnt_decal
- bh1_47_unburnt_details
- bh1_47_unburnt_house
- bh1_47_unburnt_pool_decal
- prop_bbq_1
Models like bh1_47_unburnt_emis
- bh1_47_unburnt_decal
- bh1_47_unburnt_details
- bh1_47_unburnt_house
- bh1_47_unburnt_pool_decal
- bh1_47_unburnt_slod
local obj = CreateObject(`bh1_47_unburnt_emis`, coords.x, coords.y, coords.z, false, false, false)