GTA Explorer

bh1_47_unburnt_emis_slod

bh1_47_unburnt_emis_slod, a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society

bh1_47_unburnt_emis_slod is a super-low-detail (SLOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 20.9 × 14.9 × 6.97 m and is drawn with 16 triangles and 1 texture, up to 8,000 m away. It is the lower-detail copy of bh1_47_unburnt_emis that the game draws from far away.

Model
bh1_47_unburnt_emis_slod
Hash
1508262081 (0x59E640C1)
What it is
super-low-detail (SLOD) model
Size (m)
20.9 × 14.9 × 6.97
Size class
huge
LOD distance (m)
8000
Vertices
32
Triangles
16
Textures
1
Texture dictionary
0x596204a9
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_47.rpf\bh1_47_unburnt_emis_slod.ydr
Definition file
beverly_metadata_004.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_47_unburnt_emis_slod is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1255.39, 309.33, 47.53.

The map files (IPLs) that place it include bh1_47_joshhse_unburnt_lod.

Also placed by bh1_47_joshhse_unburnt_lod

local obj = CreateObject(`bh1_47_unburnt_emis_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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