bh1_47_unburnt_emis_lod

bh1_47_unburnt_emis_lod is a low-detail (LOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 25.0 × 16.9 × 12.2 m and is drawn with 103 triangles and 1 texture, up to 250 m away. It is the lower-detail copy of bh1_47_unburnt_emis that the game draws from far away.
- Model
- bh1_47_unburnt_emis_lod
- Hash
- 2988360071 (0xB21EC187)
- What it is
- low-detail (LOD) model
- Size (m)
- 25.0 × 16.9 × 12.2
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 189
- Triangles
- 103
- Textures
- 1
- Texture dictionary
- 0x751ba2ea
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_47_unburnt_emis_slod_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_unburnt_emis_lod is placed 1 time on the map, in GWC and Golfing Society. It stands at: -1112.86, 312.40, 70.77.
The map files (IPLs) that place it include bh1_47_joshhse_unburnt_lod.
Also placed by bh1_47_joshhse_unburnt_lod
local obj = CreateObject(`bh1_47_unburnt_emis_lod`, coords.x, coords.y, coords.z, false, false, false)