bh1_47_base_01_lod

bh1_47_base_01_lod is a low-detail (LOD) model of the GTA V map in GWC and Golfing Society, from title update 2. It measures 41.5 × 16.6 × 6.55 m and is drawn with 391 triangles and 4 textures, up to 250 m away. It is the lower-detail copy of bh1_47_base_01 that the game draws from far away.
- Model
- bh1_47_base_01_lod
- Hash
- 2767645345 (0xA4F6EAA1)
- What it is
- low-detail (LOD) model
- Size (m)
- 41.5 × 16.6 × 6.55
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 633
- Triangles
- 391
- Textures
- 4
- Texture dictionary
- bh1_47_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_47_slod1_children.ydd
- Definition file
- beverly_metadata_004.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_47_base_01_lod is placed 2 times on the map, most of all in GWC and Golfing Society. One of its places: -1112.84, 315.35, 68.42.
The map files (IPLs) that place it include bh1_47 and hei_bh1_47.
Also placed by bh1_47
Models like bh1_47_base_01_lod
local obj = CreateObject(`bh1_47_base_01_lod`, coords.x, coords.y, coords.z, false, false, false)