bh1_46b_a_build_lod

bh1_46b_a_build_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 29.3 × 38.8 × 14.4 m and is drawn with 1,935 triangles and 5 textures, up to 250 m away. It is the lower-detail copy of bh1_46b_a_build that the game draws from far away.
- Model
- bh1_46b_a_build_lod
- Hash
- 1142818809 (0x441E07F9)
- What it is
- low-detail (LOD) model
- Size (m)
- 29.3 × 38.8 × 14.4
- Size class
- huge
- LOD distance (m)
- 250
- Vertices
- 3,083
- Triangles
- 1,935
- Textures
- 5
- Texture dictionary
- bh1_46b_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_46b_slod1b_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46b_a_build_lod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -935.82, 21.17, 53.02.
The map files (IPLs) that place it include bh1_46b and hei_bh1_46b.
Also placed by bh1_46b
Models like bh1_46b_a_build_lod
- bh1_46b_a_build_d_1
- bh1_46b_a_build_d_2
- bh1_46b_a_build_d_3
- bh1_46b_a_build_o
- bh1_46b_a_build_o2
- bh1_46b_a_build_o3
- bh1_46b_a_build_o4
local obj = CreateObject(`bh1_46b_a_build_lod`, coords.x, coords.y, coords.z, false, false, false)