bh1_46_slod1

bh1_46_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 127 × 165 × 34.1 m and is drawn with 6,102 triangles and 2 textures, up to 500 m away.
- Model
- bh1_46_slod1
- Hash
- 1150348694 (0x4490ED96)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 127 × 165 × 34.1
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 9,540
- Triangles
- 6,102
- Textures
- 2
- Texture dictionary
- bh1_lod_46_46b_49_49b_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_46_46b_49_49b_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_46_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -877.31, -6.84, 49.03.
The map files (IPLs) that place it include bh1_46 and hei_bh1_46.
Also placed by bh1_46
Models like bh1_46_slod1
- bh1_46_c_build
- bh1_46_c_build_d1
- bh1_46_c_build_d2
- bh1_46_c_build_d3
- bh1_46_c_build_d4
- bh1_46_c_build_d5
- bh1_46_c_build_d6
- bh1_46_c_build_d9
- bh1_46_c_build_water
- bh1_46_c_build_wtr2
- bh1_46_c_buildyanky_detail_1
- bh1_46_c_buildyanky_detail_2
local obj = CreateObject(`bh1_46_slod1`, coords.x, coords.y, coords.z, false, false, false)