bh1_36_torch_iref

bh1_36_torch_iref is a piece of the GTA V map in Richman, from title update 2. It measures 0.41 × 0.74 × 0.87 m and is drawn with 492 triangles and 2 textures, up to 15 m away.
- Model
- bh1_36_torch_iref
- Hash
- 3062873391 (0xB68FBD2F)
- What it is
- piece
- Size (m)
- 0.41 × 0.74 × 0.87
- Size class
- small
- LOD distance (m)
- 15
- Vertices
- 621
- Triangles
- 492
- Textures
- 2
- Texture dictionary
- bh1_36_details
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_36.rpf\bh1_36_torch_iref.ydr
- Definition file
- beverly_metadata_006_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_36_torch_iref is placed 6 times on the map, most of all in Richman. One of its places: -1457.38, 186.77, 56.14.
The map files (IPLs) that place it include bh1_36_strm_0 and hei_bh1_36_strm_0.
Also placed by bh1_36_strm_0
- prop_bush_neat_06
- bh1_36_irsref_pot
- prop_wall_light_16b
- prop_bush_neat_07
- prop_wall_light_16a
- prop_bench_06
- prop_plant_paradise_b
- prop_stool_01
- bh1_36_gatefrm_iref
- bh1_36_gate_iref
- prop_rub_cardpile_07
- prop_dumpster_02b
Models like bh1_36_torch_iref
- bh1_36_decal_01
- bh1_36_decal_03
- bh1_36_decal_04
- bh1_36_decal_05
- bh1_36_decal_06
- bh1_36_decal_07
- bh1_36_decal_08
- bh1_36_decal_09
- bh1_36_decal_10
- bh1_36_decal_11
- bh1_36_decal_11b
- bh1_36_decal_12
local obj = CreateObject(`bh1_36_torch_iref`, coords.x, coords.y, coords.z, false, false, false)