bh1_36_pool_waters

bh1_36_pool_waters is a water or sea piece of the GTA V map in Richman, from title update 2. It measures 5.87 × 16.0 × 2.96 m and is drawn with 288 triangles and 2 textures, up to 128 m away.
- Model
- bh1_36_pool_waters
- Hash
- 3670805483 (0xDACC0BEB)
- What it is
- water or sea piece
- Size (m)
- 5.87 × 16.0 × 2.96
- Size class
- large
- LOD distance (m)
- 128
- Vertices
- 185
- Triangles
- 288
- Textures
- 2
- Texture dictionary
- 0xbd53d4a9
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_36.rpf\bh1_36_pool_waters.ydr
- Definition file
- beverly_metadata_006_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_36_pool_waters is placed 2 times on the map, most of all in Richman. One of its places: -1472.04, 206.97, 56.05.
The map files (IPLs) that place it include bh1_36_strm_0 and hei_bh1_36_strm_0.
Also placed by bh1_36_strm_0
- prop_bush_neat_06
- bh1_36_irsref_pot
- prop_wall_light_16b
- prop_bush_neat_07
- prop_wall_light_16a
- prop_bench_06
- prop_plant_paradise_b
- prop_stool_01
- bh1_36_gatefrm_iref
- bh1_36_gate_iref
- prop_rub_cardpile_07
- bh1_36_torch_iref
Models like bh1_36_pool_waters
local obj = CreateObject(`bh1_36_pool_waters`, coords.x, coords.y, coords.z, false, false, false)